Difference between revisions of "Game - Hunt The Penny"

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Extracted from [[Scouts Canada]] - [[Program Builder Online]].
 
Extracted from [[Scouts Canada]] - [[Program Builder Online]].
  
[[Category:Cub Games|Hunt The Penny]]
+
[[Category:Cub Indoor Games|Hunt The Penny]]
 
[[Category:The Outdoors]]
 
[[Category:The Outdoors]]
 
[[Category:Cub Educational Games|Hunt The Penny]]
 
[[Category:Cub Educational Games|Hunt The Penny]]
 
[[Category:Cub Program Builder Online]]
 
[[Category:Cub Program Builder Online]]

Revision as of 13:01, 2 June 2012

PBO.gif
Short description 
Put a penny at your feet, after a couple compass orientations and steps you should find yourself back at the penny.
Equipment 
A compass and a penny
Duration 
From 5 minutes to 10 minutes
Numbers 
Whole Section
Location 
Indoor & Outdoor
Fulfillment 
Camping Badge #5c
Credit 
Leader Magazine
Starting Age 
8
Ending age 
10
Instructions 
Place a penny on the ground at the individual's feet. Have them set their compass at 60 degrees and turn facing that bearing. Get then to walk ten paces, stop, then add 120 degrees to their present bearing. (It should now read 180 degrees.) They must walk ten paces along this bearing, stop, and add 120 degrees once again. (Making 300 degrees.) Have them walk ten more paces again and they should arrive back at their penny. If they didn't, it means that they either didn't walk the correct compass bearings or their paces were not uniform.

Additional information:

Extracted from Scouts Canada - Program Builder Online.