Difference between revisions of "Game - Quiet Corners"

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Last youth standing gets to led the next round!
 
Last youth standing gets to led the next round!
  
[[Category:Beaver Games]]
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[[Category:Beaver Games|Quiet Corners]]
[[Category:Cub Games]]
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[[Category:Cub Games|Quiet Corners]]
[[Category:Scout Games]]
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[[Category:Scout Games|Quiet Corners]]

Revision as of 18:15, 11 February 2012

The youth leading the game sits in the center of the room, eyes closed or blind folded.

While counting to 10 slowly, the other youth will quietly sneak to a corner of the room.

Once reaching "ten", the game leader will point to a corner (or call out its designated number, colour or compass direction) when he/she thinks other youth may be standing. Any player in that corner must sit quietly with the game leader.

To help thing along, once it is down to only a couple of game players, a game officiator (an adult leader) can announce one of the empty corners to the selector.

Last youth standing gets to led the next round!