Sailing Skills Stage 3

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Sailing Skills - Stage 3 Competencies & Requirements

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  1. I can get help if I see somebody in difficulty on the water.
    • If Scouts see someone in difficulty on the water, they should know to call for help by whistling and yelling.
  2. I can explain why I should not drink the water from the lake, river or ocean I am sailing on.
    • Scouts need to understand that untreated lake, river or ocean water may not be safe to drink due to bacteria, germs, parasites or chemicals that may be present in the water.
  3. I am familiar with common hand signals and when they would be used.
    • Scouts should be aware of the Sail Canada basic hand signals.
      • one hand in air—stop, look at the leader and listen awaiting further instructions;
      • two hands overhead with hands on head—come to the safety boat;
      • thumbs up on one or two hands held high—I am OK signal; and
      • two arms waving in a vertical arc overhead—EMERGENCY—I need help.
  4. I can identify the equipment Transport Canada requires me to have in my sailboat.
    • Scouts should be able to identify the five essential pieces of safety equipment and have a rudimentary idea of how to use them.
      • One life jacket or PFD for each person on board
      • One signalling device (whistle)
      • One paddle
      • One bailer
      • One buoyant heaving line of at least 15 m in length See Transport Canada—Sail boating guide for details on all classes of boats.
  5. I can explain what impact I have on the environment while sailing.
    • Scouts should have an awareness of the fact that sailing can have an impact on the environment and the need to be respectful of the places in which we sail.
  6. I can identify six types of sailcraft.
    • Scouts should be able to identify or draw the rigging of six types of sailcraft.
      • cat-rigged
      • gaff-rigged dinghy
      • sloop-rigged dinghy
      • sail board
      • keelboat
      • catamaran
  7. I can identify the signs of dangerous weather and water conditions.
    • Scouts need to know and explain how different weather conditions (wind, rain, sun, and cold) can impact a daysail.
  8. I can tie the reef knot, sheet bend, figure-eight and bowline used by Scouts when sailing or when camping.
  9. I can rig my boat and then practise getting into and out of my boat safely.
    • Scouts will demonstrate that they can rig a sailboat, and get into and out of their sailboat safely on the water from the shore or dock.
  10. I can tack, gybe, sit on gunwale, hike, slow down, speed up, bail the boat and balance the boat.
    • Scouts should be able to practise sailing a boat when on the water by themselves or with a buddy
  11. I can de-rig a sailboat, dry the sails and store all the parts properly.
    • Scouts, by themselves, are able to put all the parts of a boat in proper storage when they are finished with each sailing experience.
  12. I have taken part in an at least three daysails of four hours each, or six daysails of two hours each.
    • Scouts should have an opportunity to practise their sailing skills.
  13. I know how and where to get the latest weather forecast for the area where I will be sailing.
    • Scouts need to demonstrate the ability to get accurate weather forecasts from the internet, radio, marine radio or television, and be able to discuss what the forecast might mean for their daysail.
  14. While fully clothed and with a properly fitted PFD, I can tread water for five minutes, then swim 100 metres using any stroke.
    • To prepare Scouts for a simulated common accident around water, Scouts must demonstrate that they have the skills to self-rescue within 100 metres of shore, while fully clothed and wearing a properly fitted PFD, by treading water for 5 minutes, then swim a distance of 100 metres to shore. Any swimming stroke is acceptable.